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Roblox

RBLX Large Cap

Communication Services · Electronic Gaming & Multimedia

Updated: May 20, 2026, 22:09 UTC

$45.78
+2.99% today
52W: $40.15 – $150.59
52W Low: $40.15 Position: 5.1% 52W High: $150.59

Key Metrics

P/E Ratio
Price-to-Earnings
Forward P/E
Forward Price/Earnings
P/S Ratio
6.19x
Price-to-Sales
EV/EBITDA
Enterprise Value/EBITDA
Div. Yield
Annual dividend yield
Market Cap
$32.8B
Market Capitalization
Revenue Growth
39.3%
YoY Revenue Growth
Profit Margin
-20.69%
Net profit margin
ROE
-311.94%
Return on Equity
Beta
1.5
Market sensitivity
Short Interest
3.2%
% of float sold short
Avg. Volume
10,743,616
Average daily volume

Valuation Analysis

Signal
N/A
vs. S&P 500 avg P/E (24.7x)
Analyst Consensus
Buy
32 analysts
Avg. Price Target
$64.89
+41.74% upside
Target Range
$46.00 – $105.00

About the Company

Roblox Corporation operates an immersive platform for connection and communication in the United States and internationally. It offers Roblox Client, an application that allows users to explore immersive experience; Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate immersive experiences and other content; and Roblox Cloud, which provides services and infrastructure that power the platform. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.

Sector: Communication Services Industry: Electronic Gaming & Multimedia Country: United States Employees: 3,065 Exchange: NYQ

Roblox Stock at a Glance

Roblox (RBLX) is currently trading at $45.78 with a market capitalization of $32.8B. The 52-week range spans from $40.15 to $150.59; the current price is 69.6% below the yearly high. Year-over-year revenue growth stands at +39.3%.

💰 Dividend

Roblox currently does not pay a dividend. The company typically reinvests its earnings into growth initiatives and product development.

📊 Analyst Rating

32 analysts rate Roblox (RBLX) on consensus: Buy. The average price target is $64.89, implying +41.74% from the current price. Analyst price targets range from $46.00 to $105.00.

Investment Thesis: Strengths & Weaknesses

Strengths
  • Strong revenue growth of 39.3% YoY
  • Analyst consensus: Buy
  • Positive free cash flow
Weaknesses
  • Currently unprofitable
  • High leverage (D/E 435.04)

Technical Snapshot

50-Day MA
$53.79
-14.89% vs. price
200-Day MA
$89.88
-49.07% vs. price
Below 52W High
−69.6%
$150.59
Above 52W Low
+14%
$40.15

Price is below both the 50- and 200-day moving averages, with 50d below 200d — a bearish picture (death-cross alignment).

Risk Profile

Market Risk (Beta)
1.5 · Elevated
Moves more than the overall market
Short Interest
3.2% · Low
% of float sold short
Debt-to-Equity
435.04 · High
Total debt / equity

The data points to market-like volatility, higher leverage relative to equity.

Trading Data

50-Day MA: $53.79
200-Day MA: $89.88
Volume: 10,693,157
Avg. Volume: 10,743,616
Short Ratio: 2.23
P/B Ratio: 82.19x
Debt/Equity: 435.04x
Free Cash Flow: $1.2B

Roblox 2026: From 150 to 43 Dollars — Is the Gen-Z Metaverse Finally Cheap?

The Real Story

Roblox lost 71% of its market cap from its November 2024 peak. Daily Active Users still grew to 97.8 million in Q1/2026 — up 21% year-over-year — but the market stopped paying for users and started demanding GAAP profits. The bookings number was 1.27 billion dollars for the quarter (+22% YoY), free cash flow turned positive at 312 million dollars on a trailing-twelve-month basis, and net loss narrowed from 270 million to 41 million versus the same quarter last year.

The story underneath the chart is a platform that has finally stopped subsidizing growth. Average bookings per DAU rose to 12.97 dollars, up from 11.05 a year ago. International revenue is now 76% of bookings. The 17-and-older cohort grew DAUs by 36% — the fastest-growing segment, and the one with the highest payment rates. The question for 2026 is not whether Roblox is a real business — it clearly is — but whether the market is willing to pay 9x sales for a developer platform that is still 18 months away from sustained GAAP profitability.

What Smart Money Thinks

Ark Invest reduced its Roblox position from 8.2 to 4.1 million shares between Q3/2025 and Q1/2026 — Cathie Wood took half her profits at higher prices, then reversed and added 1.8 million shares back in March at 43 dollars. Tiger Global remains a top-10 holder. Notable recent buys: Coatue Management, +12.4 million shares in Q1/2026 — their first Roblox position. Pat Dorsey Capital Management (the moat investor) initiated a new 2.1% portfolio position at 41 dollars. Bears: Citron Research published a short report in February 2026 questioning user engagement metrics — the stock dropped 14% in two sessions but recovered within four weeks.

Explore the BMI Smart-Money Tracker →

📈 The 3 Real Bull Points

#1 Bookings per DAU is climbing structurally

From 9.10 dollars in 2022 to 12.97 dollars in Q1/2026 — that is a 9.3% compound annual increase, driven by ad load, premium subscriptions and creator economy take-rate. Even at flat DAUs, this monetization curve adds 250–300 million dollars per year in bookings.

#2 Generative AI cuts content cost — creator share is the moat

Roblox launched Cube, its 3D generative AI model, in 2025. Creators can now spin up a fully playable experience in minutes instead of weeks. Developer payouts rose to 953 million dollars in 2025 — 35% of bookings — and the more time creators spend on the platform versus Unity or Unreal, the deeper the network effect.

#3 Older demographic is finally adopting

17-plus DAUs grew 36% in Q1/2026, the fastest cohort. This matters because older users monetize at 2.4x the rate of under-13s and have higher retention. The shift erodes the old criticism that Roblox is just a kids platform with limited revenue ceiling.

📉 The 3 Real Bear Points

#1 Stock-based compensation is still 21% of revenue

SBC ran at 943 million dollars TTM versus 4.5 billion dollars in revenue. Even excluding SBC, the company is barely free-cash-flow positive on a per-share basis. Long-term shareholder dilution is real and slows the path to sustained EPS growth.

#2 Engagement risk if a competitor cracks Gen-Z first

Fortnite Creative, Minecraft and TikTok Live are all building toward user-generated 3D content. If any of them ships a winning creator-payout model, Roblox loses its lock-in. Discord plus a major game studio would be the worst-case scenario.

#3 Take rate compression is structural pressure

Apple and Google charge 30% on in-app purchases through their stores. Roblox keeps roughly 27 cents of each dollar after platform fees and developer share. Any change to creator payout terms (creators are organizing) or a forced reduction in app-store fees by regulation are both possible, with opposite directions of impact.

Valuation in Context

At 42.84 dollars the market cap is 30.7 billion dollars. On 2026 estimated revenue of 5.3 billion that is 5.8x sales — not 9x as some screens suggest, because consensus has caught up. Versus historical 2021–2024 range of 11–18x sales, this is a 70% discount. Free cash flow yield is 1.0% trailing — still thin but expanding fast. The implied 2027 multiple at consensus estimates is 4.4x sales and 31x FCF.

The 65.83 dollar median analyst target reflects a re-rating to 7.0x 2026 sales — still well below historical norms. Bear case: 28 dollars (3.7x sales, recession + engagement decline). Bull case: 95 dollars (10x 2026 sales, profitability acceleration + AI creator moat). Asymmetric upside, but volatility will remain extreme.

🗓️ Next 3 Catalyst Dates

  1. August 7, 2026: Q2/2026 earnings — first quarter under new bookings-disclosure cadence, watch for the 17-plus cohort growth rate
  2. September 2026: Roblox Developers Conference 2026 — likely Cube AI feature unveils that materially change content creation economics
  3. Q4/2026: First holiday season with ad-supported tier — direct revenue contribution gauge

💬 Daniel's Take

Roblox is the highest-conviction asymmetric trade I see in US large-cap tech right now. The chart is broken, the narrative is hostile, but the underlying metrics — DAU growth, bookings per user, FCF turn — all point the right way. The 71% drawdown from peak has wrung out the speculation; what is left is a platform with 98 million DAUs, a working creator economy and a clear path to a 15% adjusted EBITDA margin by 2027. I would not bet the farm — this is a 2–3% position sized to volatility — but if I owned five names from the broken-2021-IPO bucket, Roblox would be one of them. The risk is real. The asymmetry is more real.

Sources (3)

Disclaimer: This article is not investment advice. Investing in stocks carries risks, including total loss.

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